This is especially helpful since some of these basic materials can be tedious to find within Pirate camps and abandoned areas. They'll be found within natural things such as flowers, flesh, or glands, but will act as what they are named next to the parentheses. The non-chemical named resources used for crafting, such as Solvent, Adhesive, and even Polymer can be harvested from different Flora or Fauna while you’re out exploring. You can also do the same with plants, and you’ll find that materials picked from plants weigh a lot less than nearly identical ones harvested from enemies or found in lab jars. Potentially just as important - you’ll also quickly learn what type of resources these creatures drop when killed, which can become a reliable farming spot if you’re in need of a particular material for crafting. You always want the upper hand when fighting enemies, so having this information in your back pocket is a sure way to stay ahead of the curve when it comes to some of these more difficult encounters. This includes their temperaments, the resources they provide, where they might live, abilities, resistances, and more. If you get an alien creature’s scan level to 100% by scanning multiple instances of it, a ton of info about them will be revealed in your HUD.
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